Derrickson and Cargill chat about their DEUS EX: HUMAN REVOLUTION film

Morning, folks! Let me start off by making a prediction. As a note, if I turn out to be right, you guys all owe me 50 bucks. Deal? No? Damnit. Here goes anyway: After the rise of the comic book film to new, glorious heights over the last few years it is only a matter of time before someone out there realises that many video games deserve exactly the same treatment…and that Uwe Boll should be kept far, far away from any franchises.

Call me cautiously optimistic, but it does seem like the Scott “Sinister” Derrickson and C. Robert Cargill are trying their utmost best to bring their Deus Ex: Human Revolution film to life with a lot more style and grace than most other video game films, most of which seem like they were scripted by a jackhammer.

Here’s a bit of what they had to say, all of which sounds very promising:

Scott Derrickson: Everything is kind of happening all at once. Deus Ex is moving like a rocket. We’ve turned in a draft of that that everyone seems excited about, and we’re very excited about that, and we’ve got a number of other projects that haven’t really been announced that have a lot of momentum also. It’s Hollywood, though. I’ve been doing this a long time, and you just never know what will come together when. There’s so many moving parts that have to come together for a movie to get made.

C. Robert Cargill: Yeah. Yeah, the chief philosophy is we’re not making a video game movie, we’re making a cyberpunk movie. We’ve taken a look at what’s worked in video games and what hasn’t, and really what we’ve broken down is what we think the audience really wants, [what] the audience that loves Deus Ex is going to want to see out of a Deus Ex movie. And it’s not a rehashing of the game. What they want to see is, they want to see elements of the game that they love, but they want to see things that they hadn’t quite seen in the game, that the game didn’t allow them to see. So it’s really allowed us to expand upon the things that happened in the game, and the game has such a great cinematic story to begin with that those elements are very easy to extract. But really, at its core, we just keep telling each other, “We’re not making a video game movie, we’re making a cyberpunk movie.” And Scott and I are such big cyberpunk fans from way back in the day that that just really charges us up. Because that’s what’s so great about Deus Ex to begin with, is it really gets cyberpunk. I Eidos Montreal really understood the nature of cyberpunk and made “the” cyberpunk game, and it is just fantastic, and we’ve just had a great time adapting it.

They also go on to mention that they know that doing a cyberpunk film is difficult – which is why a Neuromancer film has never made it to the big screen yet. I don’t know about you guys, but I’d love for this film, however far down the line it still might be, to be a success. The potential for other films it could spawn is enormous and that is a world that I want to live in. So, what can we expect Deus Ex: Human Revolution to be like? Cargill answers:

C. Robert Cargill: We’re trying to break out, and really, the mold for the movies that we’re looking at… We’re looking at movies like District 9 and Looper, and Inception. Those are the molds of what we’ve been doing.

I think a million geek pants around the world just exploded. Move over Lara Croft, we don’t need you anymore. Well…maybe when it gets cold at night.

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